///=================================
/ / Counter-Strike 1.6 Config Made By multyhunter
//=================================
clar
nume "(numele tau)"
//=================================
/ / Grafica Setări
//=================================
SETA gui_mediumFontLimit ".60"
SETA gui_smallFontLimit ".30"
s_numberOfSpeakers SETA "2"
SETA s_doorDistanceAdd "150"
s_globalFraction SETA "0.8"
s_subFraction SETA "0.75"
SETA s_playDefaultSound "1"
s_volume_dB SETA "-8.888889"
s_meterTopTime SETA "2000"
s_reverse SETA "0"
s_spatializationDecay SETA "2"
s_maxSoundsPerShader SETA "1"
r_debugArrowStep SETA "120"
r_debugLineWidth SETA "1"
r_debugLineDepthTest SETA "0"
r_cgFragmentProfile SETA "cel mai bun"
r_cgVertexProfile SETA "cel mai bun"
r_displayrefresh SETA 120
SETA r_forceLoadImages "0"
r_shadows SETA "0"
r_skipBump SETA "1"
SETA r_skipSpecular "1"
r_skipNewAmbient SETA "1"
r_renderer SETA "cel mai bun"
r_brightness SETA "2"
r_gamma SETA "2"
r_mode SETA "3"
r_swapInterval SETA "0"
SETA r_useIndexBuffers "0"
r_customHeight SETA "486"
r_customWidth SETA "720"
SETA r_fullscreen "1"
r_multiSamples SETA "0"
SETA image_forceDownSize "1"
SETA image_downSizeLimit "256"
image_ignoreHighQuality SETA "1"
SETA image_downSizeBumpLimit "256"
SETA image_downSizeSpecularLimit "64"
image_downSizeBump SETA "1"
SETA image_downSizeSpecular "1"
SETA image_downSize "1"
image_useCache SETA "0"
SETA image_cacheMegs "64"
image_cacheMinK SETA "640"
SETA image_usePrecompressedTextures "1"
image_useNormalCompression SETA "1"
image_useAllFormats SETA "1"
image_useCompression SETA "1"
SETA image_preload "1"
image_roundDown SETA "1"
SETA image_forceDownSize "1"
SETA image_downSize "256"
SETA image_lodbias "0"
image_anisotropy SETA "0"
SETA image_filter "GL_LINEAR_MIPMAP_NEAREST"
SETA r_preload "1"
r_useOptimizedShadows SETA "1"
r_useTurboShadow SETA "2"
g_showPlayerShadow SETA "0"
in_alwaysRun SETA "1"
in_freeLook SETA "1"
in_anglespeedkey SETA "1.5"
SETA in_pitchspeed "160"
SETA in_yawspeed "160"
SETA gui_configServerRate "0"
SETA com_guid ""
SETA com_showFPS "1"
com_purgeAll SETA "0"
SETA com_machineSpec "0"
//=================================
/ / Grafica Game Options
//=================================
SETA g_showBrass "0"
g_showProjectilePct SETA "0"
SETA g_showHud "1"
g_showPlayerShadow SETA "0"
SETA g_showcamerainfo "0"
g_useDynamicProtection SETA "1"
SETA g_armorProtectionMP "0.6"
g_armorProtection SETA "0.3"
g_damageScale SETA "1"
g_decals SETA "1"
g_doubleVision SETA "0"
SETA g_bloodEffects "1"
g_projectileLights SETA "0"
g_muzzleFlash SETA "0"
ui_showGun SETA "0"
com_allowconsole "1"
g_fov "105"
g_skipFX "1"
g_skipParticles "1"
g_skipViewEffects "1"
g_cinematic "0"
r_skipBlendLights "1"
r_skipDynamicTextures "0"
r_skipGuiShaders "0"
r_skipParticles "1"
r_skipTranslucent "1"
r_skipDeforms "1"
r_flareSize "0"
s_force22kHz "1"
//=================================
/ / Mişcarea Player
//=================================
pm_runbob "0"
pm_runpitch "0"
pm_runroll "0"
pm_bobpitch "0"
pm_bobroll "0"
pm_bobup "0"
pm_crouchbob "0"
pm_walkbob "0"
alias "ms0" "menuselect 0"
alias "MS1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "Ms8" "menuselect 8"
alias "Pammo" "buyammo1"
alias "Sammo" "buyammo2"
obligati 0 "slot10"
obligati 1 "slot1"
obligati 2 "Slot2"
obligati 3 "slot3"
obligati 4 "slot4"
obligati 5 "slot5"
obligati 6 "slot6"
obligati 7 "slot7"
obligati 8 "slot8"
obligati 9 "slot9"
obligati "F1" "autobuy"
obligati "F2" "rascumparare"
alias "wait3" "aşteaptă şi se aşteaptă şi se aşteaptă"
alias "wait4" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă"
alias "wait5" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait6" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait7" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait8" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait9" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait10" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait13" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait15" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias aproape "aştepte; slot10, aşteaptă, aşteaptă, slot10, aşteaptă, aşteaptă, slot10, aşteptaţi; slot10"
lega un "+ moveleft"
obligati b "cumpără"
obligati d "+ moveright"
obligati f "impuls 100"
obligati g "drop"
h obligati "+ commandmenu"
k obligati "+ voicerecord"
m obligati "chooseteam"
n obligati "nightvision"
o obligati "buyequip"
p obligati "pouse"
q obligati "lastinv"
obligati s "+ back"
t obligati "impuls 201"
bind u "messagemode2"
w obligati "+ forward"
y obligati "messagemode"
fila obligati "+ showscores"
obligati mouse1 "+ attack"
obligati mouse2 "+ attack2"
spaţiu obligati "+ hop"
ctrl obligati "+ duck"
Shift obligati "+ viteză"
mwheeldown obligati "+ duck"
mwheelup obligati "+ duck"
"obligati" toggleconsole "
obligati, "buyammo1"
lega. "Buyammo2"
obligati x "radio2"
obligati c "radio1"
v obligati "radio3"
obligati "CTRL" "+ raţă"
//================================================ ==
//================================================ ==
//================================================ ==
/ / Vand Alias
//================================================ ==
alias "14" "buy; MS1, ms4, Sammo, Sammo, Sammo, Sammo, Sammo;"
alias "-14" "aproape"
alias "32" "buy; ms3, MS2, 3x"
alias "-32" "aproape"
alias "43" "buy; ms4, ms3; 3x"
alias "-43" "aproape"
alias "42" "buy; ms4, MS2, 3x"
alias "-42" "aproape"
alias "41" "buy; ms4, MS1, 3x"
alias "-41" "aproape"
alias "46" "buy; ms4, ms6; 3x"
alias "-46" "aproape"
alias "44" "buy; ms4, ms4, aşteptaţi; cumpăra, ms4, ms4; 3x"
alias "-44" "aproape"
alias "45" "buy; ms4, ms5; 3x"
alias "-45" "aproape"
alias "84" "buyequip; ms4"
alias "-84" "aproape"
alias "82" "buyequip; MS2"
alias "-82" "aproape"
alias "83" "buyequip; ms3"
alias "-83" "aproape"
alias "+ de" "buyequip; ms7"
alias "-de" "aproape"
alias "12" "buy; MS1, MS2, Sammo, Sammo, Sammo; Sammo"
alias "-12" "aproape"
alias "85" "buyequip; ms5"
alias "-85" "aproape"
obligati "kp_pgdn" "M4A1, AK47, primammo; vesta"
obligati "kp_ins" "deagle; secammo; vesta"
obligati "kp_leftarrow" "AWP; primammo"
obligati "kp_home" "Vest; hegren, flash; defuser, vesthelm, primammo; secammo"
obligati "kp_downarrow" "USP; secammo"
obligati "kp_end" "MP5; primammo; vesta"
obligati "kp_pgup" "aug; sg552, primammo; vesta"
//================================================ ==
/ / Bunny Hop
//================================================ ==
alias "+ hop" "alias Hopf _special; Hopf"
alias "-hop", "alias _special slot10"
alias "Hopf" "speciale; aştepte; + salt, aşteptaţi;-salt"
obligati "spaţiu" "+ hop"
//================================================ ==
/ / Setări
//================================================ ==
developer "0"
adjust_crosshair "0"
luminozitate "21"
budget_show_history "0"
con_enable "1"
con_color "255 128 zero"
crosshair "1"
deathmatch "1"
fps_modem "101"
fastsprites "0"
fog_enable "0"
fps_max "101"
gamma "9"
joystick "0"
Lambert "5"
loadas8bit "1"
lookstrafe "0"
lookspring "0"
lightgamma ".6"
max_smokepuffs "0"
maxplayers "16"
sensibilitate "3"
scr_connectmsg "1"
snd_noextraupdate "1"
_snd_mixahead "0.1"
texgamma ".6"
topcolor "30"
tracker "0"
Rata de "25000"
pushlatency "-25"
muzzleflash_light "0"
VIEWSIZE "110.000000"
zoom_sensitivity_ratio "1,5"
+ Mlook
//================================================ ==
/ / Sunet / volum
//================================================ ==
Volumul "0.500000"
suitvolume "1.000000"
bgmvolume "0.000000"
hisound "1.000000"
//================================================ ==
/ / S / Setări SV
//================================================ ==
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet ".25"
s_a3d "0.000000"
s_eax "0.000000"
sv_aim "0"
sv_gravity "800"
sv_airaccelerate "10"
sv_lan "1"
//================================================ ==
/ / Setări CL
//================================================ ==
cl_updaterate "35"
cl_lw "1"
cl_lc "1"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_radartype "0"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.8"
cl_cmdrate "101"
cl_forwardspeed "300"
cl_backspeed "300"
cl_sidespeed "300"
cl_vsmoothing ".05"
cl_weather "0"
cl_ejectbrass "0"
cl_interp "0"
cl_interpolate "0"
cl_lagcomp_errorcheck "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_rate "2000"
cl_show_splashes "0"
cl_smooth "0"
cl_updaterate "35"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "mici"
//================================================ ==
/ / Setări GL
//================================================ ==
gl_spriteblend "1"
gl_dither "1"
gl_polyoffset "20000"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_alphamin "1"
gl_picmip 1
gl_dither "1"
gl_polyoffset "30000"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
GL_LINEAR_MIPMAP_NEAREST
//================================================ ==
/ / R Setări
//================================================ ==
r_3dsky "0"
r_decal_cullsize "1"
r_propsmaxdist "0"
r_rainradius "0"
r_rainsplashpercentage "0"
r_shadows "0"
r_drawlights "0"
r_drawrain "0"
r_dynamic "0"
r_bmodelhighfrac "5.0"
//================================================ ==
/ / Setări HUD
//================================================ ==
hud_classautokill "1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
//================================================ ==
/ / MAT / M / Setări MP
//================================================ ==
mat_bumpmap "0"
mat_fastnobump "1"
mat_clipz "0"
mat_picmip "1"
mat_specular "0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
m_pitch "0.022"
m_showMouseRate "0"
m_smooth "1"
m_strafeScale "6.25"
m_strafeSmooth "4"
mp_decals "300.000000"
mp_decals "1"
//================================================ ==
/ / Setări NET
//================================================ ==
net_graph "3"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
//================================================ ==
/ / My Conectări Admin: setinfo
//================================================ ==
setinfo "_vgui_menus" "1"
setinfo "prieteni" ""
setinfo "_ah" ""
setinfo "ah" ""
setinfo "fantome" ""
setinfo "pw-home" ""
setinfo "_pw-BC" ""
setinfo "rata" ""
setinfo "model" ""
setinfo "_pw-home" ""
setinfo "_parola" ""
setinfo "fantome" "0"
setinfo "dm" "1"
setinfo "ah" "1"
//================================================ ==
/ / Script Reîncarcă
//================================================ ==
r obligati "+ sayrel"
alias "+ sayrel" "+ reload; ecou .. Reîncărcare .."
alias "-sayrel" "-reload"
//================================================ ==
/ / Armament Side
//================================================ ==
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0; wpnpos alias wpnright; vorbi Stânga; dezvoltator 1; echo de armament din stânga; developer 0"
alias wpnright "cl_righthand 1; alias wpnleft wpnpos; vorbi dreapta, dezvoltator 1; echo de armament dreapta; developer 0"
alt obligati "wpnpos"
//================================================ ==
/ / Asteapta Alias
//================================================ ==
alias wait4 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi"
alias wait8 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi"
alias wait0 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0, wait0, wait0, wait0, wait0, wait0, wait0, wait0; wait0"
wait3s alias "wait1s; wait1s; wait1s"
wait5s alias "wait1s; wait1s, wait1s, wait1s; wait1s"
//================================================ ==
obligati "i" "say / rank"
obligati "l" "spune timeleft"
obligati "mouse3" "say / mine"
obligati "n" "spune nextmap"
bind "MWHEELDOWN" "+ raţă"
obligati "MWHEELUP" "+ raţă"
obligati "F12" "instantaneu"
-------- Admin ~ Alias -------
alias "Aztec" "changelevel de_aztec"
alias "tren" "changelevel de_Train"
alias "praf" "changelevel de_dust"
alias "dust2" "changelevel de_dust"
alias live "admin_restart 1 [Live --- --- Live Live] Game este privind lupta GL & HF:!!.: GL & HF:.:.. GL & HF Start"
alias "sal" spune "Sal tuturor"
alias "pa" spune "Pa toţi"
alias "X2" "say_team" "[- X2 - X2 - X2 -] Fast"
alias "x1" "say_team" "[- X1 - X1 - X1 -] Fast"
alias "sc" "say_team" "[- Scara - Scara - Scara -] Fast"
alias "lg" "say_team" "[- Lung - Lung - Lung -] Fast"
alias "r1" "admin_tsay roşu 1 LiMbaJuL indecent Este PeDePsiT .. Llama / kick / ban 30 De Min!.!"
alias "r2" "admin_tsay roşu 2.TeRo PuN3 BMB Si Ct Tine X-urile (Slay)"
alias "r3" "admin_tsay roşu 3.ReClaMaTiiLe SE FAC La .. AdmiN_paGe în Caz CoNtraR .. lamă .."
//================================================ ==
/ / Terminare
//================================================ ==
juca vox / activat
developer "1"
//================================================ ==
/ / Echo :-)
//================================================ ==
clar
/ / Counter-Strike 1.6 Config Made By multyhunter
//=================================
clar
nume "(numele tau)"
//=================================
/ / Grafica Setări
//=================================
SETA gui_mediumFontLimit ".60"
SETA gui_smallFontLimit ".30"
s_numberOfSpeakers SETA "2"
SETA s_doorDistanceAdd "150"
s_globalFraction SETA "0.8"
s_subFraction SETA "0.75"
SETA s_playDefaultSound "1"
s_volume_dB SETA "-8.888889"
s_meterTopTime SETA "2000"
s_reverse SETA "0"
s_spatializationDecay SETA "2"
s_maxSoundsPerShader SETA "1"
r_debugArrowStep SETA "120"
r_debugLineWidth SETA "1"
r_debugLineDepthTest SETA "0"
r_cgFragmentProfile SETA "cel mai bun"
r_cgVertexProfile SETA "cel mai bun"
r_displayrefresh SETA 120
SETA r_forceLoadImages "0"
r_shadows SETA "0"
r_skipBump SETA "1"
SETA r_skipSpecular "1"
r_skipNewAmbient SETA "1"
r_renderer SETA "cel mai bun"
r_brightness SETA "2"
r_gamma SETA "2"
r_mode SETA "3"
r_swapInterval SETA "0"
SETA r_useIndexBuffers "0"
r_customHeight SETA "486"
r_customWidth SETA "720"
SETA r_fullscreen "1"
r_multiSamples SETA "0"
SETA image_forceDownSize "1"
SETA image_downSizeLimit "256"
image_ignoreHighQuality SETA "1"
SETA image_downSizeBumpLimit "256"
SETA image_downSizeSpecularLimit "64"
image_downSizeBump SETA "1"
SETA image_downSizeSpecular "1"
SETA image_downSize "1"
image_useCache SETA "0"
SETA image_cacheMegs "64"
image_cacheMinK SETA "640"
SETA image_usePrecompressedTextures "1"
image_useNormalCompression SETA "1"
image_useAllFormats SETA "1"
image_useCompression SETA "1"
SETA image_preload "1"
image_roundDown SETA "1"
SETA image_forceDownSize "1"
SETA image_downSize "256"
SETA image_lodbias "0"
image_anisotropy SETA "0"
SETA image_filter "GL_LINEAR_MIPMAP_NEAREST"
SETA r_preload "1"
r_useOptimizedShadows SETA "1"
r_useTurboShadow SETA "2"
g_showPlayerShadow SETA "0"
in_alwaysRun SETA "1"
in_freeLook SETA "1"
in_anglespeedkey SETA "1.5"
SETA in_pitchspeed "160"
SETA in_yawspeed "160"
SETA gui_configServerRate "0"
SETA com_guid ""
SETA com_showFPS "1"
com_purgeAll SETA "0"
SETA com_machineSpec "0"
//=================================
/ / Grafica Game Options
//=================================
SETA g_showBrass "0"
g_showProjectilePct SETA "0"
SETA g_showHud "1"
g_showPlayerShadow SETA "0"
SETA g_showcamerainfo "0"
g_useDynamicProtection SETA "1"
SETA g_armorProtectionMP "0.6"
g_armorProtection SETA "0.3"
g_damageScale SETA "1"
g_decals SETA "1"
g_doubleVision SETA "0"
SETA g_bloodEffects "1"
g_projectileLights SETA "0"
g_muzzleFlash SETA "0"
ui_showGun SETA "0"
com_allowconsole "1"
g_fov "105"
g_skipFX "1"
g_skipParticles "1"
g_skipViewEffects "1"
g_cinematic "0"
r_skipBlendLights "1"
r_skipDynamicTextures "0"
r_skipGuiShaders "0"
r_skipParticles "1"
r_skipTranslucent "1"
r_skipDeforms "1"
r_flareSize "0"
s_force22kHz "1"
//=================================
/ / Mişcarea Player
//=================================
pm_runbob "0"
pm_runpitch "0"
pm_runroll "0"
pm_bobpitch "0"
pm_bobroll "0"
pm_bobup "0"
pm_crouchbob "0"
pm_walkbob "0"
alias "ms0" "menuselect 0"
alias "MS1" "menuselect 1"
alias "ms2" "menuselect 2"
alias "ms3" "menuselect 3"
alias "ms4" "menuselect 4"
alias "ms5" "menuselect 5"
alias "ms6" "menuselect 6"
alias "ms7" "menuselect 7"
alias "Ms8" "menuselect 8"
alias "Pammo" "buyammo1"
alias "Sammo" "buyammo2"
obligati 0 "slot10"
obligati 1 "slot1"
obligati 2 "Slot2"
obligati 3 "slot3"
obligati 4 "slot4"
obligati 5 "slot5"
obligati 6 "slot6"
obligati 7 "slot7"
obligati 8 "slot8"
obligati 9 "slot9"
obligati "F1" "autobuy"
obligati "F2" "rascumparare"
alias "wait3" "aşteaptă şi se aşteaptă şi se aşteaptă"
alias "wait4" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă"
alias "wait5" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait6" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait7" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait8" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait9" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait10" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait13" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias "wait15" "aşteaptă şi se aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă, aşteaptă"
alias aproape "aştepte; slot10, aşteaptă, aşteaptă, slot10, aşteaptă, aşteaptă, slot10, aşteptaţi; slot10"
lega un "+ moveleft"
obligati b "cumpără"
obligati d "+ moveright"
obligati f "impuls 100"
obligati g "drop"
h obligati "+ commandmenu"
k obligati "+ voicerecord"
m obligati "chooseteam"
n obligati "nightvision"
o obligati "buyequip"
p obligati "pouse"
q obligati "lastinv"
obligati s "+ back"
t obligati "impuls 201"
bind u "messagemode2"
w obligati "+ forward"
y obligati "messagemode"
fila obligati "+ showscores"
obligati mouse1 "+ attack"
obligati mouse2 "+ attack2"
spaţiu obligati "+ hop"
ctrl obligati "+ duck"
Shift obligati "+ viteză"
mwheeldown obligati "+ duck"
mwheelup obligati "+ duck"
"obligati" toggleconsole "
obligati, "buyammo1"
lega. "Buyammo2"
obligati x "radio2"
obligati c "radio1"
v obligati "radio3"
obligati "CTRL" "+ raţă"
//================================================ ==
//================================================ ==
//================================================ ==
/ / Vand Alias
//================================================ ==
alias "14" "buy; MS1, ms4, Sammo, Sammo, Sammo, Sammo, Sammo;"
alias "-14" "aproape"
alias "32" "buy; ms3, MS2, 3x"
alias "-32" "aproape"
alias "43" "buy; ms4, ms3; 3x"
alias "-43" "aproape"
alias "42" "buy; ms4, MS2, 3x"
alias "-42" "aproape"
alias "41" "buy; ms4, MS1, 3x"
alias "-41" "aproape"
alias "46" "buy; ms4, ms6; 3x"
alias "-46" "aproape"
alias "44" "buy; ms4, ms4, aşteptaţi; cumpăra, ms4, ms4; 3x"
alias "-44" "aproape"
alias "45" "buy; ms4, ms5; 3x"
alias "-45" "aproape"
alias "84" "buyequip; ms4"
alias "-84" "aproape"
alias "82" "buyequip; MS2"
alias "-82" "aproape"
alias "83" "buyequip; ms3"
alias "-83" "aproape"
alias "+ de" "buyequip; ms7"
alias "-de" "aproape"
alias "12" "buy; MS1, MS2, Sammo, Sammo, Sammo; Sammo"
alias "-12" "aproape"
alias "85" "buyequip; ms5"
alias "-85" "aproape"
obligati "kp_pgdn" "M4A1, AK47, primammo; vesta"
obligati "kp_ins" "deagle; secammo; vesta"
obligati "kp_leftarrow" "AWP; primammo"
obligati "kp_home" "Vest; hegren, flash; defuser, vesthelm, primammo; secammo"
obligati "kp_downarrow" "USP; secammo"
obligati "kp_end" "MP5; primammo; vesta"
obligati "kp_pgup" "aug; sg552, primammo; vesta"
//================================================ ==
/ / Bunny Hop
//================================================ ==
alias "+ hop" "alias Hopf _special; Hopf"
alias "-hop", "alias _special slot10"
alias "Hopf" "speciale; aştepte; + salt, aşteptaţi;-salt"
obligati "spaţiu" "+ hop"
//================================================ ==
/ / Setări
//================================================ ==
developer "0"
adjust_crosshair "0"
luminozitate "21"
budget_show_history "0"
con_enable "1"
con_color "255 128 zero"
crosshair "1"
deathmatch "1"
fps_modem "101"
fastsprites "0"
fog_enable "0"
fps_max "101"
gamma "9"
joystick "0"
Lambert "5"
loadas8bit "1"
lookstrafe "0"
lookspring "0"
lightgamma ".6"
max_smokepuffs "0"
maxplayers "16"
sensibilitate "3"
scr_connectmsg "1"
snd_noextraupdate "1"
_snd_mixahead "0.1"
texgamma ".6"
topcolor "30"
tracker "0"
Rata de "25000"
pushlatency "-25"
muzzleflash_light "0"
VIEWSIZE "110.000000"
zoom_sensitivity_ratio "1,5"
+ Mlook
//================================================ ==
/ / Sunet / volum
//================================================ ==
Volumul "0.500000"
suitvolume "1.000000"
bgmvolume "0.000000"
hisound "1.000000"
//================================================ ==
/ / S / Setări SV
//================================================ ==
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet ".25"
s_a3d "0.000000"
s_eax "0.000000"
sv_aim "0"
sv_gravity "800"
sv_airaccelerate "10"
sv_lan "1"
//================================================ ==
/ / Setări CL
//================================================ ==
cl_updaterate "35"
cl_lw "1"
cl_lc "1"
cl_himodels "1.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_radartype "0"
cl_dynamiccrosshair "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_cmdbackup "2"
cl_bob "0"
cl_bobup "0"
cl_bobcycle "0.8"
cl_cmdrate "101"
cl_forwardspeed "300"
cl_backspeed "300"
cl_sidespeed "300"
cl_vsmoothing ".05"
cl_weather "0"
cl_ejectbrass "0"
cl_interp "0"
cl_interpolate "0"
cl_lagcomp_errorcheck "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_rate "2000"
cl_show_splashes "0"
cl_smooth "0"
cl_updaterate "35"
_cl_autowepswitch "0"
cl_crosshair_translucent "0"
cl_crosshair_size "mici"
//================================================ ==
/ / Setări GL
//================================================ ==
gl_spriteblend "1"
gl_dither "1"
gl_polyoffset "20000"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_alphamin "1"
gl_picmip 1
gl_dither "1"
gl_polyoffset "30000"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
GL_LINEAR_MIPMAP_NEAREST
//================================================ ==
/ / R Setări
//================================================ ==
r_3dsky "0"
r_decal_cullsize "1"
r_propsmaxdist "0"
r_rainradius "0"
r_rainsplashpercentage "0"
r_shadows "0"
r_drawlights "0"
r_drawrain "0"
r_dynamic "0"
r_bmodelhighfrac "5.0"
//================================================ ==
/ / Setări HUD
//================================================ ==
hud_classautokill "1"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
//================================================ ==
/ / MAT / M / Setări MP
//================================================ ==
mat_bumpmap "0"
mat_fastnobump "1"
mat_clipz "0"
mat_picmip "1"
mat_specular "0"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1.000000"
m_pitch "0.022"
m_showMouseRate "0"
m_smooth "1"
m_strafeScale "6.25"
m_strafeSmooth "4"
mp_decals "300.000000"
mp_decals "1"
//================================================ ==
/ / Setări NET
//================================================ ==
net_graph "3"
net_graphwidth "140"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
//================================================ ==
/ / My Conectări Admin: setinfo
//================================================ ==
setinfo "_vgui_menus" "1"
setinfo "prieteni" ""
setinfo "_ah" ""
setinfo "ah" ""
setinfo "fantome" ""
setinfo "pw-home" ""
setinfo "_pw-BC" ""
setinfo "rata" ""
setinfo "model" ""
setinfo "_pw-home" ""
setinfo "_parola" ""
setinfo "fantome" "0"
setinfo "dm" "1"
setinfo "ah" "1"
//================================================ ==
/ / Script Reîncarcă
//================================================ ==
r obligati "+ sayrel"
alias "+ sayrel" "+ reload; ecou .. Reîncărcare .."
alias "-sayrel" "-reload"
//================================================ ==
/ / Armament Side
//================================================ ==
alias wpnpos "wpnleft"
alias wpnleft "cl_righthand 0; wpnpos alias wpnright; vorbi Stânga; dezvoltator 1; echo de armament din stânga; developer 0"
alias wpnright "cl_righthand 1; alias wpnleft wpnpos; vorbi dreapta, dezvoltator 1; echo de armament dreapta; developer 0"
alt obligati "wpnpos"
//================================================ ==
/ / Asteapta Alias
//================================================ ==
alias wait4 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi"
alias wait8 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi"
alias wait0 "aştepte; aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi, aşteptaţi"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0, wait0, wait0, wait0, wait0, wait0, wait0, wait0; wait0"
wait3s alias "wait1s; wait1s; wait1s"
wait5s alias "wait1s; wait1s, wait1s, wait1s; wait1s"
//================================================ ==
obligati "i" "say / rank"
obligati "l" "spune timeleft"
obligati "mouse3" "say / mine"
obligati "n" "spune nextmap"
bind "MWHEELDOWN" "+ raţă"
obligati "MWHEELUP" "+ raţă"
obligati "F12" "instantaneu"
-------- Admin ~ Alias -------
alias "Aztec" "changelevel de_aztec"
alias "tren" "changelevel de_Train"
alias "praf" "changelevel de_dust"
alias "dust2" "changelevel de_dust"
alias live "admin_restart 1 [Live --- --- Live Live] Game este privind lupta GL & HF:!!.: GL & HF:.:.. GL & HF Start"
alias "sal" spune "Sal tuturor"
alias "pa" spune "Pa toţi"
alias "X2" "say_team" "[- X2 - X2 - X2 -] Fast"
alias "x1" "say_team" "[- X1 - X1 - X1 -] Fast"
alias "sc" "say_team" "[- Scara - Scara - Scara -] Fast"
alias "lg" "say_team" "[- Lung - Lung - Lung -] Fast"
alias "r1" "admin_tsay roşu 1 LiMbaJuL indecent Este PeDePsiT .. Llama / kick / ban 30 De Min!.!"
alias "r2" "admin_tsay roşu 2.TeRo PuN3 BMB Si Ct Tine X-urile (Slay)"
alias "r3" "admin_tsay roşu 3.ReClaMaTiiLe SE FAC La .. AdmiN_paGe în Caz CoNtraR .. lamă .."
//================================================ ==
/ / Terminare
//================================================ ==
juca vox / activat
developer "1"
//================================================ ==
/ / Echo :-)
//================================================ ==
clar